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Who Am I

Hi, I'm William — a game developer with a background in programming and a passion for building immersive, interactive experiences.

My love for video games began in childhood, captivated by the way carefully crafted worlds could tell stories, evoke emotion, and invite exploration.

I hold a bachelor's degree in programming and am currently pursuing a master's in technical art, where I focus on bridging the gap between code and creativity.

I've primarily worked with Unreal Engine and Unity, creating everything from gameplay systems and tools to technical art solutions that bring projects to life.

My Hard Skills

Skills I've refined through years of practice and project execution.

UnityLogo
Unity

2D & 3D Game Development

UnrealLogo
Unreal Engine

Blueprint & C++ Programming

MayaLogo
Maya

3D Modeling

Some Of My Favorite Games

ClairObscurSplash

Clair Obscur:
Expedition 33

HellbladeSplash

Hellblade:
Senua's Sacrifice

HadesSplash

Hades

AWayOutSplash

A Way Out

And many more ...

Contact

Reach out at wbailleul@gaming.tech

And also