Hi, I'm William — a game developer with a background in programming and a passion for building immersive, interactive experiences.
My love for video games began in childhood, captivated by the way carefully crafted worlds could tell stories, evoke emotion, and invite exploration.
I hold a bachelor's degree in programming and am currently pursuing a master's in technical art, where I focus on bridging the gap between code and creativity.
I've primarily worked with Unreal Engine and Unity, creating everything from gameplay systems and tools to technical art solutions that bring projects to life.
Skills I've refined through years of practice and project execution.
2D & 3D Game Development
Blueprint & C++ Programming
3D Modeling
Clair Obscur:
Expedition 33
Hellblade:
Senua's Sacrifice
Hades
A Way Out
Reach out at wbailleul@gaming.tech